Bloomies are creatures that are dotted with magic. While some may chose not to show or use any of it, others might rely on it constantly.
When it comes down to what kind of magic they have it is mostly variable from one to another, but the most common ones are related to natural elements (like; water, air, earth, fire, electricity, etc.) Some might even branch out to different paths (Telepathy, telekinesis, healing, etc.)
By Default, Bloomies can only have 1 Magic Touch ability. So if they are a fire wielder for example, they would not be able to use any other type of magic (It is possible to later change their type of magic by spending Alter Stones/Gems at the shop And it is also possible to purchase an Enchanted SpellBook at the shop which will allow a Bloomie to learn a second MT ability, meaning they will be able to have 2maximum instead of only one. You will need have your Bloomie Vaulted to be able to equip magic).
However, there are some magics that are NOT available to Bloomies : Levitation, Void, Holy, ShapeShifting and Summoning, which those are not available to create freely and may only be obtained during special events or sales.
Note that if Bloomies do not have wings, they can not fly.
How Can I Give My Bloomie A Magic Touch Ability ?
To have your Bloomie wield a Magic Touch Ability, and for you to be able to draw them using their magic, you must first complete their Vault sheet. There will be a space on your Bloomie's vault sheet to write down which magical ability you wish for them to have (You are only allowed to wield One* but you may purchase a Book of Spells to have your Bloomie learn a second ability from the lists) Once the Vault sheet is completed, you can draw your Bloomie with their magical powers as much as you like! Some prompts may even reward you if you do !
Magic Touch Abilities List : (This is the main list of abilities that you can choose from. You may only chose one!) -Fire (Manipulate a source of fire) -Water (Manipulate a source of water) -Earthbound (Shape the earth below your feet) -Aero (Create strong winds and manipulate the air) -Crackle (Create small fireworks or sparks) -Zap (Lightly shock a target with electricity) -Frost (Can call down snow or hail) -Mist (Create mist or fog surrounding you (white/blue/pink/red/orange) ) -Heal (Release a mystical aura which helps mend wounds faster(green or turquoise)) -Shield (Create a magic barrier, surrounding them or a target) -Telepathy (Capability of communicating with others via the mind) -Telekinesis (Control objects and move them without touching) -Enhance (May enhance ones physical abilities to mimic that of an animal's -ex: Cheetah speed) -Luck (It's somebody's lucky day)
Book of Spells : (The book of spells grants you to pick a second Magic Touch ability, whether it is from the main list or from the book of Spell's exclusive list below) -Thunder (Can call down lightning to their will and infuse with it for a while) -Blaze (Generate fire and control it at will) -Torrent (Generate water and control it at will) -Lava (Create smoldering hot lava) -Ice (Can Create ice and can freeze things) -Illusion (Can create illusions as though they were real or they make take a magical appeal) -Glimmer (Can create a colorful sparkling mist or make yourself sparkle, brimming with healing magic or simply for charm (any color except black and purples)) -Drain (Can draw power from darkness to cast it back as an attack or sap a target's vitality within darkness) -Storm (Create a heavy wind, dust or rain storm at will) -Call of the Wild (Summon or call a small or medium-sized animal to your aid) -Blast (Create small fiery explosions)
Anomalie Magic : (Anomalie Magic are abilities that can not be chosen under normal circumstances. To be able to get a Bloomie with this type of magic, watch out for events or sales which may provide some! [This is a separate and distinct Anomalie, it does not apply to other Anomalie features] -Void (May tear into reality to sift space and time and may cast or spew black void fire/stardust) [a power descendant from Rin] -Holy (Light magic, either depicted as beams or notably white fire (can have a faint yellow glow), [a power descendant from Shaa] -Leviation (Gains the ability to ''float'' and never use your legs again! ... if desired, of course) -Summon (Summon a small familiar to your aid) -Ghastly (Can appear translucent, as though see-through and can warp or phase through objects or walls) -Necromancer (Bring back a dead creature to life under your control or create one bound to your will) -Grim Glow (Can create a black or purple void-like or stardust-like mist surrounding you or seeping from you ) [a power descendant from Rin] -Glimmer (Can create a birght and colourful mist-like startdust, surrounding or seeping from you) [a power descendant from Shaa]
Click this link below if you wish to have more information on how to Vault your Bloomie to unlock it's magical ability!