RULES FOR TRAITS & DESIGNING - Aberrant Traits are the only traits that require an Aberrant Tonic to be applied to your MYO. -A Bloomie by default can have any ear type between, Tiny, Corgi, Piggy or None. For tails, you are allowed to decided, between none and long, the length of it and general shaping. -The choice of which markings/colors is up to you and entirely free as long as they follow the markings Guide. -You must Register each design to get it approved and uploaded to the Master-list before you can start using it. -Some simple free bases may be provided within the Bloomie's Lair group for you to use if desired, but drawing your own is highly encouraged!
Neck Fluff Types :
Each Bloomies can have two types of Neck fluff (This is merely about where it meets on the cheek/Jaw);
The Classic one to your left goes straight across the jaw, you can often times see the jaw line below it thought its colors are changed to that of the Neck fluff. The Alternate one to your right depicts the jaw line left untouched, leaving place to add fluff on the jaw, while the neck fluff picks up from higher up where the jaw ends and the ears meet.
Classic Neck Fluff goes 'across' the jaw/cheek.
Alternate Neck Fluff goes 'around' the jaw to start at its end.
Head Shapes :
Classic & Pinhead are relatively similar and Bloomies may be drawn either way with these. While Classic is a little more short and stubby, Pinhead has a longer, more sleek shape.
Eagle & Peep also share similarities since they bear beaks, but Eagle must be a robust long curved beak, while Peep must be small and cute.
Owl can mimic any type of real life owl heads. The one I use for these examples is the Barn Owl, with its distinctive outer face rim and short snuffed beak. Though you are free to base yourself off of any owl!
Crested For all head types (including common ones) this remove the ears and neck fluff. Making them look more bird-like. A crest around the face however must still be present as it needs to be there to represent the mane's colors and rarity. There must also be a clear definition (or line) between the crest around the face and the rest of the body, as it can not fade completely into the base. Some markings may still be present in the Crested area, but it must not hide the neck fluff's true colors (and in so, rarity).
Tails :
You are allowed to freely design your Bloomies tail, from anything in between the tail examples! So even if a tail idea is not listed below, if it follows the minimal rules for each, Free or Rare tails, you will be able to create the tail you want ! This is to give you as much creative liberty with your Bloomie as possible.
Bloomies can either have no tail at all, or have a very long haired tail. While they can have short-furred or short haired tails, the free tails should NOT be hairless or too short, otherwise that enters the Rare tail Category which will require you to have a Rare tonic if you want something of the likes applied to your MYO.
Bloomie tails also act like how you see them in cats and some dogs, being capable of curling and being flexible.
- VARIANTS -
Variants are additional features that you may find on a Bloomie, they are in their own separate category since they are less common on Bloomies.
No fur here, just some good ol'
spikey fins.
What a peculiar sight. These tufts always start from the jaw line.
Three large feathers resembling closely like typical Bloomie wings.
Give your Bloomie some fanciable brows.
A full mane. You may chose to hide the current Neck Fluff or merge them together ( Hiding it will not change the trait or Grade).